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Ancestors: The Humankind Odyssey Wiki
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==Neurons== The following [[neurons]] impact combat. {| class="wikitable sortable" ! Image !! Neuron !! Neuronal Branch !! Genetic<br>Mutation? !! Description |- | [[File:Motricity - Acute Stress Response - MS 02.png|60px]] || [[Acute Stress Response (MS 02)]] || [[Motricity (neuronal branch)|Motricity]] || No || Reactions for [[Dodge|escapes]] and [[counterattack]]s are faster.<br><br>HOLD '''''(button)''''' to prime dodging or counterattack.<br>MOVE '''''(button)''''' to choose direction.<br>RELEASE '''''(button)''''' at the right time to dodge or counterattack. |- | [[File:Dodge - Ataraxia - DO 06.png|60px]] || [[Ataraxia (DO 06)]] || [[Dodge (neuronal branch)|Dodge]] || No || A dose of [[Fear#Dopamine|dopamine]] is secreted following the success of [[Dodge|dodging]] or [[counterattack]]ing.<br><br>HOLD '''''(button)''''' to prime dodging or counterattack.<br>MOVE '''''(button)''''' to choose direction.<br>RELEASE '''''(button)''''' at the right time to dodge or counterattack. |- | [[File:Attack - Counter Maneuver - CO 02.png|60px]] || [[Counter Maneuver (CO 02)]] || [[Attack (neuronal branch)|Attack]] || No || The preparation speed for a [[counterattack]] against an [[Animals#Irascible Threats|irascible animal]] is increased.<br><br>HOLD '''''(button)''''' to prime counterattack.<br>MOVE '''''(button)''''' to turn toward [[Animals|aggressor]].<br>RELEASE '''''(button)''''' at the right time to counterattack. |- | [[File:Attack - Counter Maneuver - CO 03.png|60px]] || [[Counter Maneuver (CO 03)]] || [[Attack (neuronal branch)|Attack]] || No || The preparation speed for a [[counterattack]] against a [[Animals#Crawling Threats|wildlife animal]] is increased.<br><br>HOLD '''''(button)''''' to prime counterattack.<br>MOVE '''''(button)''''' to turn toward [[Animals|aggressor]].<br>RELEASE '''''(button)''''' at the right time to counterattack. |- | [[File:Attack - Counter Maneuver - CO 04.png|60px]] || [[Counter Maneuver (CO 04)]] || [[Attack (neuronal branch)|Attack]] || No || The preparation speed for a [[counterattack]] against a [[Animals#Predators|predator]] is increased.<br><br>HOLD '''''(button)''''' to prime counterattack.<br>MOVE '''''(button)''''' to turn toward [[Animals|aggressor]].<br>RELEASE '''''(button)''''' at the right time to counterattack. |- | [[File:Communication - Deimatic Behavior - IT 01.png|60px]] || [[Deimatic Behavior (IT 01)]] || [[Communication (neuronal branch)|Communication]] || No || The chances of successfully [[Intimidate|intimidating]] a threat and scaring it away are increased.<br><br>HOLD '''''(button)''''' to intimidate a threat when close enough. |- | [[File:Self-Control - Determination - BB FR 01.png|60px]] || [[Determination (BB FR 01)]] || [[Self-Control (neuronal branch)|Self-Control]] || Yes || Less [[Fear#Dopamine|Dopamine]] is needed when responding to a threat. |- | [[File:Self-Control - Determination - BB FR 02.png|60px]] || [[Determination (BB FR 02)]] || [[Self-Control (neuronal branch)|Self-Control]] || Yes || Less [[Fear#Dopamine|Dopamine]] is needed when responding to a threat. |- | [[File:Self-Control - Determination - BB FR 03.png|60px]] || [[Determination (BB FR 03)]] || [[Self-Control (neuronal branch)|Self-Control]] || Yes || Less [[Fear#Dopamine|Dopamine]] is needed when responding to a threat. |- | [[File:Self-Control - Determination - BB FR 04.png|60px]] || [[Determination (BB FR 04)]] || [[Self-Control (neuronal branch)|Self-Control]] || Yes || Less [[Fear#Dopamine|Dopamine]] is needed when responding to a threat. |- | [[File:Communication - Dominant Species - IT 06.png|60px]] || [[Dominant Species (IT 06)]] || [[Communication (neuronal branch)|Communication]] || No || [[Intimidate|Intimidation]] effectiveness is maximized.<br><br>HOLD '''''(button)''''' to intimidate a [[Animals|threat]] when close enough. |- | [[File:Dodge - Evasive Action - BB DO 03.png|60px]] || [[Evasive Action (BB DO 03)]] || [[Dodge (neuronal branch)|Dodge]] || No || The preparation speed for [[Dodge|dodging]] an [[Animals#Irascible Threats|irascible animal]] is increased.<br><br>HOLD '''''(button)''''' to prime dodging.<br>MOVE '''''(button)''''' to choose direction.<br>RELEASE '''''(button)''''' at the right time to dodge. |- | [[File:Dodge - Evasive Action - DO 02.png|60px]] || [[Evasive Action (DO 02)]] || [[Dodge (neuronal branch)|Dodge]] || No || The preparation speed for [[Dodge|dodging]] a [[Animals#Predators|predator]] is increased.<br><br>HOLD '''''(button)''''' to prime dodging.<br>MOVE '''''(button)''''' to choose direction.<br>RELEASE '''''(button)''''' at the right time to dodge. |- | [[File:Dodge - Evasive Action - DO 04.png|60px]] || [[Evasive Action (DO 04)]] || [[Dodge (neuronal branch)|Dodge]] || No || The preparation speed for [[Dodge|dodging]] a [[Animals#Wild Animals|wildlife animal]] is increased.<br><br>HOLD '''''(button)''''' to prime dodging.<br>MOVE '''''(button)''''' to choose direction.<br>RELEASE '''''(button)''''' at the right time to dodge. |- | [[File:Attack - Fight Response - CO 01.png|60px]] || [[Fight Response (CO 01)]] || [[Attack (neuronal branch)|Attack]] || No || The preparation speed for a [[counterattack]] is increased.<br><br>HOLD '''''(button)''''' to prime counterattack.<br>MOVE '''''(button)''''' to turn toward [[Animals|aggressor]].<br>RELEASE '''''(button)''''' at the right time to counterattack. |- | [[File:Dodge - Flee Response - DO 01.png|60px]] || [[Flee Response (DO 01)]] || [[Dodge (neuronal branch)|Dodge]] || No || The preparation speed for [[Dodge|dodging]] an [[Animals|aggressor]] is increased.<br><br>HOLD '''''(button)''''' to prime dodging.<br>MOVE '''''(button)''''' to choose direction.<br>RELEASE '''''(button)''''' at the right time to dodge. |- | [[File:Dexterity - Grasp Control - HA 02.png|60px]] || [[Grasp Control (HA 02)]] || [[Dexterity (neuronal branch)|Dexterity]] || No || The chances of [[drop]]ping an [[Items|item]] following a [[dodge]] are minimized.<br><br>HOLD '''''(button)''''' to prime dodging.<br>MOVE '''''(button)''''' to choose direction.<br>RELEASE '''''(button)''''' at the right time to dodge. |- | [[File:Dexterity - Grasp Control - HA 03.png|60px]] || [[Grasp Control (HA 03)]] || [[Dexterity (neuronal branch)|Dexterity]] || No || The chances of [[drop]]ping an [[Items|item]] following a [[dodge]] are minimized.<br><br>HOLD '''''(button)''''' to prime dodging.<br>MOVE '''''(button)''''' to choose direction.<br>RELEASE '''''(button)''''' at the right time to dodge. |- | [[File:Dexterity - Grasp Control - HA 04.png|60px]] || [[Grasp Control (HA 04)]] || [[Dexterity (neuronal branch)|Dexterity]] || No || The chances of [[drop]]ping an [[Items|item]] following a [[dodge]] are minimized.<br><br>HOLD '''''(button)''''' to prime dodging.<br>MOVE '''''(button)''''' to choose direction.<br>RELEASE '''''(button)''''' at the right time to dodge. |- | [[File:Attack - Group Defense - CO 06.png|60px]] || [[Group Defense (CO 06)]] || [[Attack (neuronal branch)|Attack]] || No || [[Clan]] members have the ability to defend themselves during an attack, provided they have an effective [[Weapons|weapon]] in hand. |- | [[File:Dodge - Group Preservation - DO 07.png|60px]] || [[Group Preservation (DO 07)]] || [[Dodge (neuronal branch)|Dodge]] || No || [[Clan]] members have the ability to [[dodge]] an attack, if they don't have a [[Weapons|weapon]] in hand. |- | [[File:Communication - Group Unity - CM 04.png|60px]] || [[Group Unity (CM 04)]] || [[Communication (neuronal branch)|Communication]] || No || A [[Clan|group]] [[Intimidate|intimidation]] is more effective against any threat.<br><br>When in a group, HOLD '''''(button)''''' to intimidate a [[Animals#Predators|predator]] when close enough. |- | [[File:Communication - Group Unity - CM 07.png|60px]] || [[Group Unity (CM 07)]] || [[Communication (neuronal branch)|Communication]] || No || A [[Clan|group]] [[Intimidate|intimidation]] is more effective against any threat.<br><br>When in a group, HOLD '''''(button)''''' to intimidate a [[Animals#Predators|predator]] when close enough. |- | [[File:Communication - Induced Fear - IT 03.png|60px]] || [[Induced Fear (IT 03)]] || [[Communication (neuronal branch)|Communication]] || No || The chances of successfully [[Intimidate|intimidating]] an [[Animals#Irascible Threats|irascible opponent]] and scaring it away are increased.<br><br>HOLD '''''(button)''''' to intimidate an irascible opponent when close enough. |- | [[File:Dodge - Infundibular Pathway - BB DO 01.png|60px]] || [[Infundibular Pathway (BB DO 01)]] || [[Dodge (neuronal branch)|Dodge]] || Yes || A dose of [[Fear#Dopamine|dopamine]] is secreted following the success of [[Dodge|dodging]] or [[counterattack]]ing.<br><br>HOLD '''''(button)''''' to prime dodging or counterattack.<br>MOVE '''''(button)''''' to choose direction.<br>RELEASE '''''(button)''''' at the right time to dodge or counterattack. |- | [[File:Dodge - Infundibular Pathway - BB DO 02.png|60px]] || [[Infundibular Pathway (BB DO 02)]] || [[Dodge (neuronal branch)|Dodge]] || Yes || A dose of [[Fear#Dopamine|dopamine]] is secreted following the success of [[Dodge|dodging]] or [[counterattack]]ing.<br><br>HOLD '''''(button)''''' to prime dodging or counterattack.<br>MOVE '''''(button)''''' to choose direction.<br>RELEASE '''''(button)''''' at the right time to dodge or counterattack. |- | [[File:Dodge - Evasive Action - BB DO 03.png|60px]] || [[Infundibular Pathway (BB DO 03-2)]] || [[Dodge (neuronal branch)|Dodge]] || Yes || A dose of [[Fear#Dopamine|dopamine]] is secreted following the success of [[Dodge|dodging]] or [[counterattack]]ing.<br><br>HOLD '''''(button)''''' to prime dodging or counterattack.<br>MOVE '''''(button)''''' to choose direction.<br>RELEASE '''''(button)''''' at the right time to dodge or counterattack. |- | [[File:Self-Control - Internal Process Speed - FR 06.png|60px]] || [[Internal Process Speed (FR 06)]] || [[Self-Control (neuronal branch)|Self-Control]] || No || Reactions when facing a [[Animals#Predators|predator]] are faster. |- | [[File:Self-Control - Internal Process Speed - FR 07.png|60px]] || [[Internal Process Speed (FR 07)]] || [[Self-Control (neuronal branch)|Self-Control]] || No || Reactions when facing an [[Animals#Irascible Threats|irascible animal]] are faster. |- | [[File:Self-Control - Internal Process Speed - FR 08.png|60px]] || [[Internal Process Speed (FR 08)]] || [[Self-Control (neuronal branch)|Self-Control]] || No || Reactions when facing a [[Animals#Wild Animals|wildlife animal]] are faster. |- | [[File:Dexterity - Kinesthetic Sense - WH 01.png|60px]] || [[Kinesthetic Sense (WH 01)]] || [[Dexterity (neuronal branch)|Dexterity]] || No || The success rate of a [[counterattack]] is increased.<br><br>HOLD '''''(button)''''' to prime counterattack.<br>MOVE '''''(button)''''' to face the [[Animals|aggressor]].<br>RELEASE '''''(button)''''' at the right time to counterattack. |- | [[File:Dexterity - Kinesthetic Sense - WH 02.png|60px]] || [[Kinesthetic Sense (WH 02)]] || [[Dexterity (neuronal branch)|Dexterity]] || No || The success rate of a [[counterattack]] is increased.<br><br>HOLD '''''(button)''''' to prime counterattack.<br>MOVE '''''(button)''''' to face the [[Animals|aggressor]].<br>RELEASE '''''(button)''''' at the right time to counterattack. |- | [[File:Self-Control - Perceptual Time Dilation - FR 05.png|60px]] || [[Perceptual Time Dilation (FR 05)]] || [[Self-Control (neuronal branch)|Self-Control]] || No || Reactions when responding to a threat are faster. |- | [[File:Dexterity - Proprioceptor Efficiency - BB WH 01.png|60px]] || [[Proprioceptor Efficiency (BB WH 01)]] || [[Dexterity (neuronal branch)|Dexterity]] || Yes || The probabilities of [[Striking|inflicting a lethal blow]] are increased.<br><br>HOLD '''''(button)''''' to prime [[counterattack]].<br>MOVE '''''(button)''''' to face the [[Animals|aggressor]].<br>RELEASE '''''(button)''''' at the right time to counterattack. |- | [[File:Dexterity - Proprioceptor Efficiency - BB WH 01.png|60px]] || [[Proprioceptor Efficiency (BB WH 01-2)]] || [[Dexterity (neuronal branch)|Dexterity]] || Yes || The probabilities of [[Striking|inflicting a lethal blow]] are increased.<br><br>HOLD '''''(button)''''' to prime [[counterattack]].<br>MOVE '''''(button)''''' to face the [[Animals|aggressor]].<br>RELEASE '''''(button)''''' at the right time to counterattack. |- | [[File:Dexterity - Proprioceptor Efficiency - BB WH 01.png|60px]] || [[Proprioceptor Efficiency (BB WH 01-3)]] || [[Dexterity (neuronal branch)|Dexterity]] || Yes || The probabilities of [[Striking|inflicting a lethal blow]] are increased.<br><br>HOLD '''''(button)''''' to prime [[counterattack]].<br>MOVE '''''(button)''''' to face the [[Animals|aggressor]].<br>RELEASE '''''(button)''''' at the right time to counterattack. |- | [[File:Dexterity - Proprioceptor Efficiency - BB WH 01.png|60px]] || [[Proprioceptor Efficiency (BB WH 01-4)]] || [[Dexterity (neuronal branch)|Dexterity]] || Yes || The probabilities of [[Striking|inflicting a lethal blow]] are increased.<br><br>HOLD '''''(button)''''' to prime [[counterattack]].<br>MOVE '''''(button)''''' to face the [[Animals|aggressor]].<br>RELEASE '''''(button)''''' at the right time to counterattack. |- | [[File:Dexterity - Proprioceptor Efficiency - BB WH 01.png|60px]] || [[Proprioceptor Efficiency (BB WH 01-5)]] || [[Dexterity (neuronal branch)|Dexterity]] || Yes || The probabilities of [[Striking|inflicting a lethal blow]] are increased.<br><br>HOLD '''''(button)''''' to prime [[counterattack]].<br>MOVE '''''(button)''''' to face the [[Animals|aggressor]].<br>RELEASE '''''(button)''''' at the right time to counterattack. |- | [[File:Attack - Released Strength - BB CO 01.png|60px]] || [[Released Strength (BB CO 01)]] || [[Attack (neuronal branch)|Attack]] || Yes || A successful [[Striking|strike]] causes more damage.<br><br>HOLD '''''(button)''''' to prime [[counterattack]].<br>MOVE '''''(button)''''' to turn toward [[Animals|aggressor]].<br>RELEASE '''''(button)''''' at the right time to counterattack. |- | [[File:Attack - Released Strength - BB CO 02.png|60px]] || [[Released Strength (BB CO 02)]] || [[Attack (neuronal branch)|Attack]] || Yes || A successful [[Striking|strike]] causes more damage.<br><br>HOLD '''''(button)''''' to prime [[counterattack]].<br>MOVE '''''(button)''''' to turn toward [[Animals|aggressor]].<br>RELEASE '''''(button)''''' at the right time to counterattack. |- | [[File:Communication - Self Empowerment - CM 02.png|60px]] || [[Self Empowerment (CM 02)]] || [[Communication (neuronal branch)|Communication]] || No || While [[Follow Me|following you]], [[clan]] members are able to automatically [[Order Mimic|mimic]] an [[Intimidate|intimidation]] or the [[Fear#Conquering or fleeing the fog|action of conquering fear]]. |- | [[File:Attack - Startle Response - CO 05.png|60px]] || [[Startle Response (CO 05)]] || [[Attack (neuronal branch)|Attack]] || No || The preparation speed for a [[counterattack]] is maximized.<br><br>HOLD '''''(button)''''' to prime counterattack.<br>MOVE '''''(button)''''' to turn toward [[Animals|aggressor]].<br>RELEASE '''''(button)''''' at the right time to counterattack. |- | [[File:Self-Control - Tachypsychia - FR 01.png|60px]] || [[Tachypsychia (FR 01)]] || [[Self-Control (neuronal branch)|Self-Control]] || No || The margin of error is increased during attacks because more time is allowed. |- | [[File:Self-Control - Temporal Distortion - FR 02.png|60px]] || [[Temporal Distortion (FR 02)]] || [[Self-Control (neuronal branch)|Self-Control]] || No || The margin of error is increased during attacks because more time is allowed. |- | [[File:Self-Control - Temporal Distortion - FR 03.png|60px]] || [[Temporal Distortion (FR 03)]] || [[Self-Control (neuronal branch)|Self-Control]] || No || The margin of error is increased during attacks because more time is allowed. |- | [[File:Self-Control - Temporal Distortion - FR 04.png|60px]] || [[Temporal Distortion (FR 04)]] || [[Self-Control (neuronal branch)|Self-Control]] || No || The margin of error during attacks is maximized because more time is allowed. |- | [[File:Dexterity - Thrusting Aim - WH 03.png|60px]] || [[Thrusting Aim (WH 03)]] || [[Dexterity (neuronal branch)|Dexterity]] || No || The success rate of a [[counterattack]] on a [[Animals#Predators|predator]] is increased.<br><br>HOLD '''''(button)''''' to prime counterattack.<br>MOVE '''''(button)''''' to face the predator.<br>RELEASE '''''(button)''''' at the right time to counterattack. |- | [[File:Dexterity - Thrusting Aim - WH 04.png|60px]] || [[Thrusting Aim (WH 04)]] || [[Dexterity (neuronal branch)|Dexterity]] || No || The success rate of a [[counterattack]] on an [[Animals#Irascible Threats|irascible animal]] is increased.<br><br>HOLD '''''(button)''''' to prime counterattack.<br>MOVE '''''(button)''''' to face the irascible aggressor.<br>RELEASE '''''(button)''''' at the right time to counterattack. |- | [[File:Dexterity - Thrusting Aim - WH 05.png|60px]] || [[Thrusting Aim (WH 05)]] || [[Dexterity (neuronal branch)|Dexterity]] || No || The success rate of a [[counterattack]] on a [[Animals#Wild Animals|wildlife animal]] is increased.<br><br>HOLD '''''(button)''''' to prime counterattack.<br>MOVE '''''(button)''''' to face the [[Animals|animal]].<br>RELEASE '''''(button)''''' at the right time to counterattack. |- | [[File:Dexterity - True Aim - WH 06.png|60px]] || [[True Aim (WH 06)]] || [[Dexterity (neuronal branch)|Dexterity]] || No || The success rate of a [[counterattack]] is maximized.<br><br>HOLD '''''(button)''''' to prime counterattack.<br>MOVE '''''(button)''''' to face the [[Animals|aggressor]].<br>RELEASE '''''(button)''''' at the right time to counterattack. |- | [[File:Dexterity - True Grip - HA 05.png|60px]] || [[True Grip (HA 05)]] || [[Dexterity (neuronal branch)|Dexterity]] || No || The [[items]] always remain in hands after a [[dodge]].<br><br>HOLD '''''(button)''''' to prime dodging.<br>MOVE '''''(button)''''' to choose direction.<br>RELEASE '''''(button)''''' at the right time to dodge. |- | [[File:Communication - Willpower - BB IT 01.png|60px]] || [[Willpower (BB IT 01)]] || [[Communication (neuronal branch)|Communication]] || Yes || All threats induce less [[fear]]. |- | [[File:Communication - Willpower - BB IT 02.png|60px]] || [[Willpower (BB IT 02)]] || [[Communication (neuronal branch)|Communication]] || Yes || All threats induce less [[fear]]. |- | [[File:Communication - Willpower - BB IT 03.png|60px]] || [[Willpower (BB IT 03)]] || [[Communication (neuronal branch)|Communication]] || Yes || All threats induce less [[fear]]. |- | [[File:Dodge - Withdrawal Reflex - DO 05.png|60px]] || [[Withdrawal Reflex (DO 05)]] || [[Dodge (neuronal branch)|Dodge]] || No || The preparation speed for [[Dodge|dodging]] is maximized.<br><br>HOLD '''''(button)''''' to prime dodging.<br>MOVE '''''(button)''''' to choose direction.<br>RELEASE '''''(button)''''' at the right time to dodge. |- |}
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